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About Me

Hello! I’m Goatzy Games, an indie game developer. I enjoy creating and designing a wide range of 3D games using C++ and Unreal Engine—whether that’s horror games, minigames, small-scale RPGs, or pretty much anything I can imagine.

I’m always looking to deepen my knowledge of C++ and explore more of what Unreal Engine has to offer, while expanding my portfolio with projects I develop solo or in collaboration. There’s a major project I’m currently working on with a partner, which we’ll be unveiling once a demo is ready!

I genuinely enjoy designing systems and entire games with C++, not just because it’s the primary language in Unreal Engine, but because writing it is fun. Every day brings something new to learn—whether it’s C++ techniques or broader game development skills—and that’s what keeps me passionate about what I do.

Primary focus
Gameplay programming · system architecture · level scripting
Tooling
SFML · Unreal Engine 5 · Visual Studio IDE · Rider IDE · Git
Goal
Get a career as a C++ game dev

Skills

  • Unreal Engine 5 — gameplay systems, actors, Blueprints & C++ integration
  • C++ — architecture, performance-aware code, gameplay modules
  • Web — HTML, CSS, JavaScript (for tooling / portfolio)

Contact

I’m available for collaborations, contract work, and feedback sessions. Use the contact page for enquiries, or link directly to a message on the project page.

Contact me